They’re not as indestructible as they look, though – they can take a lot of damage, but they’re also huge targets and can’t take cover, so they end up as useful tools that reward good tactics and working with the rest of the team rather than blunt instruments. Layering those abilities on top of the existing skill tree (which has also received some notable rebalancing) makes the number of useful combinations and possible new tactics huge, and the drive to gather more Meld strong.Īlternatively, you can spend Meld to convert a soldier into a mech trooper for access to a whole new skill tree, and some powerful heavy weaponry. Almost immediately you can choose to delay important weapon and armor research in favor of unlocking enhancements that let soldiers auto-heal, aim better after a miss, jump to rooftops, and more. Meld leads to another big improvement: a broader early technology tree with several viable paths.
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